Guides · October 19, 2026 · 5 min read
Halloween minigame for the office or classroom: a trick-or-treat wheel and a haunted-castle draw
Halloween falls on October 31, the eve of All Saints' Day, and for most offices, classrooms and cafés it is simply a night for costumes and candy. There is no ceremony to follow, so a short minigame — a “trick or treat” wheel or a prize draw — is the easiest way to get the whole room playing instead of watching.
Playful or spooky: pick the mood first
- Playful: daytime offices, classes with kids, shops running a promotion. Bright orange and purple, a goofy ghost, grinning pumpkins.
- Spooky: evening parties, bars, a dark hall with a projector. Night colors, fog, glowing type, flickering candles.
- Not sure? Go playful — everyone is comfortable and nobody gets scared.
Template 1: Trick or Treat — playful
A purple night sky with a full moon, cobwebs, falling candy, a wide-eyed ghost asking “Candy?!” and two grinning pumpkins. The big orange “TRICK OR TREAT?” title reads clearly from the back of the room.
The wheel comes with eight slices that alternate treats and tricks: Lollipop, Tricked!, Chocolate, Sing a song, Gummies, Dance it out, Cotton candy, Spin again. The random draw uses colorful digit tiles under “WHO GETS THE TREAT?”, and winners pop up with “TREAT TIME!” and confetti.
Template 2: Haunted Castle — spooky
A moss-dark night, a pale moon behind drifting clouds and fog around a black castle whose windows flicker, with a candle on each side of the spin button. The “HAUNTED CASTLE” title glows green while a red line — “Who will be chosen tonight…” — flickers as if about to go out.
Eight ready-made slices: Lucky charm, Witch's candy, Cursed!, Mystery gift, Pumpkin pie, Escaped, Treasure chest, Spin again. The draw version has glowing digits and a list of “The chosen ones”, and the winner popup reads “You have been chosen…”.
Treat and trick ideas for the wheel
- Treats: lollipops, chocolate, a bag of gummies, a coffee voucher, a pumpkin mug, leave 30 minutes early.
- Gentle tricks: sing one line, dance for ten seconds, tell a one-minute ghost story, take a photo with the scariest costume, wear a mask until the end.
- A “Spin again” slice keeps the energy up, plus one rare slice for the biggest prize.
- A friendly mix is about two treats for every trick. Set a stock for each slice so big prizes are never won more times than you bought.
Tricks are for laughs, not for putting anyone on the spot: always let someone swap a trick for another spin if they would rather not.
A 20-minute run sheet
- Minutes 0–3: a host in costume opens; dim the lights so the projector colors pop.
- Minutes 3–8: costume contest — the room cheers for the best, the scariest and the most creative.
- Minutes 8–15: invite people up one by one to spin the Trick or Treat wheel; tricks are done on the spot.
- Minutes 15–20: draw the grand prize from the full guest list, then take a group photo.
Set it up in 10 minutes
- Create an event and pick one of the two Halloween templates when choosing a look.
- Edit the title, add your logo and rename the slices to the prizes you actually bought.
- For a draw: import your list from Excel or type it in, and set how many of each prize.
- Publish, open the screen on the projector, do one test spin and reset the results before you start.
To switch to the other look, click it in the Templates panel of the designer: prize names and the guest list stay, and an Undo button is there if you change your mind. You can also upload a ghostly laugh or a thunderclap as the spin and winner sounds.
Keep it fun, not too much
- With young kids around, skip jump scares and gory images — Trick or Treat is the safer pick.
- Announce the costume theme a few days ahead so people can prepare, even if it is just a witch hat.
- Have extra candy for everyone who does not win, so nobody leaves empty-handed.
- Photograph each winner with the screen while the popup is up, ready to share in your team chat.



